package leetcode
import "math"
import (
"github.com/halfrost/LeetCode-Go/structures"
)
type TreeNode = structures.TreeNode
func isValidBST(root *TreeNode) bool {
return isValidbst(root, math.Inf(-1), math.Inf(1))
}
func isValidbst(root *TreeNode, min, max float64) bool {
if root == nil {
return true
}
v := float64(root.Val)
return v < max && v > min && isValidbst(root.Left, min, v) && isValidbst(root.Right, v, max)
}
func isValidBST1(root *TreeNode) bool {
arr := []int{}
inOrder(root, &arr)
for i := 1; i < len(arr); i++ {
if arr[i-1] >= arr[i] {
return false
}
}
return true
}
func inOrder(root *TreeNode, arr *[]int) {
if root == nil {
return
}
inOrder(root.Left, arr)
*arr = append(*arr, root.Val)
inOrder(root.Right, arr)
}