package leetcode
import (
"github.com/halfrost/LeetCode-Go/structures"
)
type TreeNode = structures.TreeNode
func maxAncestorDiff(root *TreeNode) int {
res := 0
dfsAncestorDiff(root, &res)
return res
}
func dfsAncestorDiff(root *TreeNode, res *int) (int, int) {
if root == nil {
return -1, -1
}
leftMax, leftMin := dfsAncestorDiff(root.Left, res)
if leftMax == -1 && leftMin == -1 {
leftMax = root.Val
leftMin = root.Val
}
rightMax, rightMin := dfsAncestorDiff(root.Right, res)
if rightMax == -1 && rightMin == -1 {
rightMax = root.Val
rightMin = root.Val
}
*res = max(*res, max(abs(root.Val-min(leftMin, rightMin)), abs(root.Val-max(leftMax, rightMax))))
return max(leftMax, max(rightMax, root.Val)), min(leftMin, min(rightMin, root.Val))
}
func max(a int, b int) int {
if a > b {
return a
}
return b
}
func min(a int, b int) int {
if a > b {
return b
}
return a
}
func abs(a int) int {
if a > 0 {
return a
}
return -a
}